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Game Development Info - Part 2
What is needed? How to get them?
Requirements for Allegro
To install Allegro, you'll need the following:
- The source file zip for the Allegro library
- DJGPP files
- DirectX 7.0a SDK files (Windows only)
- A Windows C compiler such as Visual C++ (5.0 or higher), if you plan on compiling Windows programs.
Follow the steps below to get hold of these files:
Getting Allegro
The current (stable) version of Allegro is 4.0.2, though I'd recommend you to get the latest WIP (Work In Progress) version as they are usually more up to date than the stable versions.
Check out the Allegro website, available in several locations:
Sourceforge.net (USA),
Demon Internet (UK), and
Sunsite (Europe)
The latest WIP versions can be found at the WIP downloads page. If you're planning to compile in Windows, you'll need a recent version of the DirectX SDK. You'll only need a handful of files from that large SDK, which is available here (440kb). It's a rather small file compared to the 140MB+ SDK!
Finally, you'll need the Demo datafile if you want to try out the demo game that comes with Allegro.
For downloading the zip files, I recommend using a download resume program like Netants, Getright or Free Download Accelerator.
Getting DJGPP
The easiest way to acquire the DJGPP files is to use the Zip Picker
from the DJGPP website.
Simply choose the options according to your desired settings. Here's a Sample screenshot.
You can also choose to download some tools and extra stuff. If you're planning to compile in DOS, I'd recommend that you pick RHIDE, an excellent tool for editing/compiling your code in DOS. Here's another screenshot. NOTE: The screenshot shows Allegro as a download option... if you're getting the WIP version, don't select the checkbox as the Zip Picker points to the last stable version of Allegro.
Afterwards, just click on the button and you'll be presented a list of files to download.
Proceed to the next step: Installing Allegro (DOS) -- Coming soon!
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